There are two parts to uninstalling Unity on your Mac, when you do it manually. It takes up around 4GB installed, but projects you create will take up tens of GB more. The latest version of Unity for Mac requires macOS High Sierra or later and a Metal-capable GPU. It’s been very successful in doing just that. Unity’s aim when it launched was to ‘democratize’ games development and make it much easier for many more developers to create games by providing the tools necessary. At that time, 90% of content for Microsoft’s HoloLens and Samsung’s Gear VR was made using Unity. By 2018, Unity had been used to create around half the mobile games on the market and 60% of the augmented and virtual reality content. And it has even been used to make a film. It’s also used to create virtual reality and augmented reality simulations for architecture, engineering, automotive, and construction. Unity supports over 25 gaming platforms, including iOS, Android, Mac, Windows, PlayStation, and Xbox. And it now runs on Windows and in web browsers. It was launched first for the Mac, way back in 2005. Unity is a cross-platform engine for building 2D and 3D games. We’ll also show you a much quicker and easier way to uninstall any app. In this article, we’ll show you how to do that manually. If you no longer use it or need it, you should uninstall it to free up space. If you’ve ever developed 2D or 3D games on your Mac, or just experimented with the possibilities, you’ve probably at some point downloaded Unity. But to help you do it all by yourself, we’ve gathered our best ideas and solutions below.įeatures described in this article refer to the MacPaw site version of CleanMyMac X. So long as you have a version that is newer than the projects in the course, you will be able to complete the projects for the course.Ĭlick Next and you will see a screen where you can select the modules you want to install with the Editor.So here’s a tip for you: Download CleanMyMac to quickly solve some of the issues mentioned in this article. Note: not all of the projects in this course were made with the same Unity Version, and there is no expectation that you have the exact same version as the projects in this course. If you want to use the exact same Unity versions that were used for this course, visit the Unity Archive Site and select the Unity version from that list of versions. For more information on functionality inside more recent releases, you can see the Unity Roadmap.Ĥ. These versions may not be as stable, and could potentially run into issues when opening projects for the course. If you want to use more recent Unity functionality not available in the LTS releases, pick the most recent version in the list without the ()LTS label. These versions should be sufficient to complete the projects in this course.ģ. the LTS stands for Long Term Service and indicates a stable release without many bugs. If you were not recommended a specific Unity version to install, or if that recommendation does not show up in the list of available versions, pick the most recent version in the list that has the label of (LTS) at the end. If you follow that version recommendation, you should have all the functionality you need to work on the projects in this course, even if those projects were developed in a different Unity version.Ģ. Check to see if a specific Unity version recommendation was provided to you in an introductory email for this course. If that guideline does not work for you, proceed to the next guideline to determine the Unity version to select.ġ. Try to follow the first guideline to pick your Unity version. Here are some guidelines for selecting a Unity version for this course. If you intend to develop multiple games in Unity, you may find yourself installing 2 or 3 different versions of the Unity Editor on the same computer, which Unity Hub allows. What you will see in the version selection screen may be different from the screenshot below. The Unity Editor application is updated all the time.
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